Shadowrun: Just in Case Kincaid
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Most people view Puyallup as the worst Seattle has to offer. A chaos of greed, poverty, vice, and corruption in a metahuman-infested ghetto where crime is more organized than the government. Many call it a cesspool or den of iniquity.
Jimmy Kincaid calls it home. The former cop, a child of the gutters of Puyallup, walks the fine line between shadows and broadly interpreted legality. He firmly believes that this place has heart and soul, harbors magic and life. And that the metahumans here are, above all, hungry for hope. A former battle mage, now as burned out as his neighborhood, he tries to curb the worst excesses of crime in the city he loves so much.
What does one murderer mean, more or less, in a dark sprawl like Seattle? For Kincaid: everything. He must contend with a dead mentor, a hermetic group in distress, and a mysterious file others would kill for. To decode the data from the file and bring justice, he must face Seattle's worst side, wade through blood and gloom, and cut through a web of lies. It's a good thing he has friends. In high places and in the deep darkness of the sprawl.
- Players: For players aged 12 and over
- Contents: This book contains 316 pages


